Tuesday, July 16, 2013

Crytek in Need of a Programmer to Port CryEngine to Linux

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Looking for a job in the game development field? If so, and if you happen to be well versed in Linux with a minimum of 2 years of professional software development experience, Crytek would very much like to make your acquaintance. That's because the German video game company is hoping to port its CryEngine 3D engine over to Linux, further underscoring the growing importance game makers are putting on open source platforms.

The qualifying candidate will maintain Linux support for CryEngine, contribute to maintenance and improvements of low-level engine systems, ensure reliability of Unix based build systems for SDK releases and special projects, create and maintain modules to be used for automated testing, and a whole lot more.

Crytek also requires that you be willing to relocate to Germany, so telecommuting from the U.S. or anywhere else in the world appears out of the question. The other job requirements are pretty standard fare for a software development position, and obviously a deep familiarity with Linux is a must.

CryEngine began as a technology demo for Nvidia, and it was so impressive, a dedicated game (Far Cry) was born. The latest version is CryEngine 3, which has been used for a number of titles, including all three Crysis games, Homefront 2, Warface, and more.

Linux is fast becoming a viable option for people who just want to game (check out our How to Build a Linux Gaming PC feature). Some would argue it's been that way for some time with solutions like WINE, but with the introduction of Windows 8 and the fear (so far unfounded) that Microsoft would take a walled garden approach to its latest OS, there's been increased attention by game developers on Linux.

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